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Eddventure
United States
Приєднався 30 чер 2020
A channel about everything fighting games! I've been a fighting game enthusiast my whole life and I wanted to take the time and effort to spread the love and try to build up the fighting game community.
GGST Version 1.38 Patch Notes Visual Guide
A visual guide to all the changes seen in GGST's version 1.38 patch.
0:00 - Intro
0:15 - System Changes
2:28 - Sol Badguy
2:36 - Ky Kiske
2:39 - May
2:48 - Axl Low
4:40 - Chipp Zanuff
4:43 - Potemkin
5:55 - Millia Rage
6:04 - Zato=1
6:54 - Leo Whitefang
7:08 - Nagoriyuki
7:20 - Anji Mito
7:27 - Baiken
7:50 - Testament
9:15 - Bridget
9:20 - Sin Kiske
10:18 - Bedman?
11:16 - Asuka R#
11:22 - Johnny
12:31 - Elphelt Valentine
13:46 - Closing Thoughts
Twitch: www.twitch.tv/eddventurefgc
Twitter: @Eddventur3
Eddventure's Discord: discord.gg/dGckDQf
0:00 - Intro
0:15 - System Changes
2:28 - Sol Badguy
2:36 - Ky Kiske
2:39 - May
2:48 - Axl Low
4:40 - Chipp Zanuff
4:43 - Potemkin
5:55 - Millia Rage
6:04 - Zato=1
6:54 - Leo Whitefang
7:08 - Nagoriyuki
7:20 - Anji Mito
7:27 - Baiken
7:50 - Testament
9:15 - Bridget
9:20 - Sin Kiske
10:18 - Bedman?
11:16 - Asuka R#
11:22 - Johnny
12:31 - Elphelt Valentine
13:46 - Closing Thoughts
Twitch: www.twitch.tv/eddventurefgc
Twitter: @Eddventur3
Eddventure's Discord: discord.gg/dGckDQf
Переглядів: 107 848
Відео
Why are GG Strive's heavyweights so good?
Переглядів 84 тис.28 днів тому
A video on Guilty Gear Strive's high level of success with empowering the heavyweight archetype. Twitch: www.twitch.tv/eddventurefgc Twitter: @Eddventur3 Eddventure's Discord: discord.gg/dGckDQf
Could There Ever Be a Fourth Core Character Class?
Переглядів 989 тис.4 місяці тому
Special thanks to Derfla, Jellypop, Jeezi, and St. Valentine for help recording clips seen throughout the video! Twitch: www.twitch.tv/eddventurefgc Twitter: @Eddventur3 Eddventure's Discord: discord.gg/dGckDQf UA-cam content in order of first appearance: ua-cam.com/video/Fo5CR7utRik/v-deo.htmlsi=DRqjjjOyaKfw-hNx ua-cam.com/video/UJcvnFMaYMs/v-deo.htmlsi=JBfHHgl8LMmdp4Aa ua-cam.com/video/d9RU...
Why I Love: Answer (Guilty Gear Xrd - Rev 2)
Переглядів 28 тис.5 місяців тому
A mini video essay on the character Answer in GGXrd, a 2 step neutral character who has to build his screen control with layers of setplay, then dominates with fast movement, high damage mixups, and strong buttons. Twitch: www.twitch.tv/eddventurefgc Twitter: @Eddventur3 Eddventure's Discord: discord.gg/dGckDQf
The Lost Specials of Guilty Gear
Переглядів 46 тис.6 місяців тому
A video about the special moves removed throughout the lifespan of the Guilty Gear Franchise. Twitch: www.twitch.tv/eddventurefgc Twitter: @Eddventur3 Eddventure's Discord: discord.gg/dGckDQf
Why I Love: Gill (SFV)
Переглядів 20 тис.7 місяців тому
A mini video essay on the character Gill in SFV, a unique status effect oriented character who sacrifices core mechanics for his extremely potent debuff-centric gameplay! Twitch: www.twitch.tv/eddventurefgc Twitter: @Eddventur3 Eddventure's Discord: discord.gg/dGckDQf
Installs in Fighting Games | Video Essay
Переглядів 111 тис.7 місяців тому
A video essay on the popular Install mechanic in fighting games! Shoutouts to Chicken Jim for helping me get the footage for the Dragon Install combo! All non-tournament footage videos used have their video title and creator purposely left in to credit the creators. Twitch: www.twitch.tv/eddventurefgc Twitter: @Eddventur3 Eddventure's Discord: discord.gg/dGckDQf
Guilty Gear Strive Complete Character Overviews
Переглядів 166 тис.8 місяців тому
Character overviews for every single character in Guilty Gear Strive's Roster. Timestamps: 0:00 - Intro 0:55 - Sol Badguy 3:43 - Ky Kiske 8:25 - May 12:55 - Axl Low 17:00 - Chipp Zanuff 21:12 - Potemkin 25:11 - Faust 29:25 - Millia Rage 33:03 - Zato=1 36:42 - Ramlethal Valentine 42:24 - Leo Whitefang 46:47 - Nagoriyuki 51:13 - Giovanna 54:53 - Anji Mito 59:08 - I-no 1:02:56 - Goldlewis Dickinso...
(SEE PINNED COMMENT) Guilty Gear Strive Character Overviews | Part 4 (Goldlewis, Jack-o, Happy C...
Переглядів 11 тис.10 місяців тому
Part 4 of a series of in depth overviews for every character in GGST! This guide covers from Goldlewis to Testament. Part 1: ua-cam.com/video/yguUGNY5aiw/v-deo.html Part 2: ua-cam.com/video/0ePwA5Ek7Nc/v-deo.html Part 3: ua-cam.com/video/Js_8kZYudg0/v-deo.html Fighting Game Glossary: glossary.infil.net/ 0:00 - Intro 0:48 - Goldlewis Dickinson 5:30 - Jack-o Valentine 10:16 - Happy Chaos 15:52 - ...
(SEE PINNED COMMENT) Guilty Gear Strive Character Overviews | Part 3 (Leo, Nago, Gio, Anji, I-no)
Переглядів 15 тис.11 місяців тому
(SEE PINNED COMMENT) Guilty Gear Strive Character Overviews | Part 3 (Leo, Nago, Gio, Anji, I-no)
Update on the Guilty Gear Strive Character Overviews Series
Переглядів 7 тис.11 місяців тому
Update on the Guilty Gear Strive Character Overviews Series
(SEE PINNED COMMENT) Guilty Gear Strive Character Overviews | Part 2 (Pot, Faust, Millia, Zato, Ram)
Переглядів 15 тис.Рік тому
(SEE PINNED COMMENT) Guilty Gear Strive Character Overviews | Part 2 (Pot, Faust, Millia, Zato, Ram)
(SEE PINNED COMMENT) Guilty Gear Strive Character Overviews | Part 1 (Sol, Ky, May, Axl, Chipp)
Переглядів 25 тис.Рік тому
(SEE PINNED COMMENT) Guilty Gear Strive Character Overviews | Part 1 (Sol, Ky, May, Axl, Chipp)
I won a national fighting game event. Here's how.
Переглядів 14 тис.Рік тому
I won a national fighting game event. Here's how.
Puppet Characters in Fighting Games | Video Essay
Переглядів 92 тис.Рік тому
Puppet Characters in Fighting Games | Video Essay
Backdashes in Fighting Games - More Important Than you Think | Video Essay
Переглядів 40 тис.Рік тому
Backdashes in Fighting Games - More Important Than you Think | Video Essay
GGST Jack-o Pro Guide | Part 1: Fundamentals |
Переглядів 76 тис.Рік тому
GGST Jack-o Pro Guide | Part 1: Fundamentals |
Why I Love: Tokugawa Yoshitora (Samurai Shodown 2019)
Переглядів 12 тис.2 роки тому
Why I Love: Tokugawa Yoshitora (Samurai Shodown 2019)
GGST Character Guide #5: Giovanna | Guilty Gear Strive Character Tutorial | Combo Guide
Переглядів 8 тис.2 роки тому
GGST Character Guide #5: Giovanna | Guilty Gear Strive Character Tutorial | Combo Guide
I entered a Jack-O only tourney! | All Eddventure matches Pools + Top 8
Переглядів 3,7 тис.2 роки тому
I entered a Jack-O only tourney! | All Eddventure matches Pools Top 8
What I got out of the Goldlewis Starter Guide
Переглядів 62 тис.3 роки тому
What I got out of the Goldlewis Starter Guide
GGST Character Guide #4: Faust | Guilty Gear Strive Character Tutorial | Combo Guide
Переглядів 30 тис.3 роки тому
GGST Character Guide #4: Faust | Guilty Gear Strive Character Tutorial | Combo Guide
GGST Character Guide #3: Chipp | Guilty Gear Strive Character Tutorial | Combo Guide
Переглядів 19 тис.3 роки тому
GGST Character Guide #3: Chipp | Guilty Gear Strive Character Tutorial | Combo Guide
GGST Character Guide #2: Axl | Guilty Gear Strive Character Tutorial | Combo Guide
Переглядів 31 тис.3 роки тому
GGST Character Guide #2: Axl | Guilty Gear Strive Character Tutorial | Combo Guide
Paladins aren't tanks in DND, Barbarians are tanks. Paladins are single-target DPRs.
There is a fourth role in tabletop games: Skill monkey. Which, in the context of tabletop games, is also Recon.
unsoporter the one that applys debuffs to enemys
cool video
As in military scheme: Intelligence (And counterintelligence)
feel like this question has already been answered, offense, defense, healer, recon, supplier and comms.
I think one of the most oppressive things is passive resource generation. The more you get hit the more chance you get to two touch your opponent. If they scale burst and meter gen according to HP% it would be an instant nerf to heavyweights.
IMO intel is a good 4th class as support doesnt really imply intel
Splatoon has a fourth which is anchor. It's role is to stay alive and keep space.
Moral support
no
You’re looking at this backwards. The roles are the three things you can possibly do. You can either be doing damage, preventing the opponent from doing damage, or provide some utility to help accomplish those two other things. To add another role you would have to add something to do that is neither offense or defense which means it would be neutral and you would be doing nothing. Instead think of unique ways to accomplish those roles. Like the RTS mechanics, in natural selection that functions as an incredibly powerful and complex support class. Or create scenarios in which different forms of them work better (vary between aoe and pinpoint damage, create opportunities to switch between for heavy defense lean and fast defense)
the first thing to mention when talking about strive balance is always the fact that there are very few low tiers and most of the cast is between top and mid tier and even then the "low tiers" are doing relatively alright
11:00 you also forgott to mention darkest dungeon 2 where they turn the vestal who was mainly a support hero in the first game into a actual decent hybrid in the second
I think the fourth class can only exist if you split up support. Support should be split into healer and the fourth class can be more like buffs/debuffs/shields/displacements/teleports/unique attacks/etc. I guess if I had to name them then "healer" and "support". Offense and defense are just too specific to split up and it doesn't make sense to do so, anything derived off them is just a sub-class. I feel like healer/support can be split up more than the other two so it's the best way to approach it. Having one heal and another support as in support in other methods sounds right. Just my thoughts.
Honestly, companies are missing out on potential improvements by betting their all on one type of gameplay and balance. If they experimented like that and added these new possibilities as separate gamemodes you could chose, they could see what players like risk free.
I think something like a "tactician" might work. He has less offense, defense and heal than others, but maybe he has unique only to him info at all times. Also, what if only tactician can talk with other teammates at all times? And others only have proximity chat with one another. What if he can see everyone's HP and ability cooldowns? And only he can see where others are on the map while others only see themselves?
Though this may fall under the support class in someways I think something you missed is Economy.
There is. "Roaming*ing *ing *ing"
Guild Wars 1 GvG Flag Runner. They mainly focus on running the flag and hindering the opponents flag runner. They can also support or help with damage spikes, but those are just secondary tasks. Their main purpose is to make sure, that their teams' flag is raised in the center of the map.
Ranged characters:
warriors in ff14 are tanks but ok
Subclasses (in my opinion): Support - Healing, Buffing Defence - Protecting, Blocking Offence - Damage, Scouts Healing heals, buffing buffs. Max health versus current health sort of thing. Protecting sits in the front line soaking up damage, blocking sets up turrets or walls to block players from getting somewhere. Damage deals damage, scouts are recon.
the reason there wont be a 4th class is because there can only be 3 classes, imagine a game structured around typical offense vs defense but instead of that third support completing the love triangle its movement or recon, when you cant be healed youre more inclined to use your brain and actually want to fight while under an advantage, for example instead of running brainlessly into a site you either drone or use some speed buff to give yourself the advantage before engaging, the 3rd class is a glue to whatever type of game youre playing and is usually the identity of the game with the other classes spinkled within some characters, in r6 its offense defense and recon, in apex its offense defense and movement, in fortnite its none but the items are usually offense defense and movement, in cod its offense defense and recon surprisingly, instead of asking whats the 4th class ask how many triangles can we make and which are most common
I thought the Fourth Class was kinda easy to pick, Stealth.
I think the best example I've ever seen proposed is the "General" class. Basically a single player on each team who watches what their team is doing in a bird's eye view while still engaging in it by coordinating their team to attack or hold specific areas, providing air offence or supplying the soldiers with drops of healing and ammo, but the meds/bullets can *only* be used by the healers or damage dealers, leaving their roles untouched. Basically, the 4th class is not too dissimilar to a Game/Dungeon Master. Someone who not only has a unique playstyle but is playing a different game entirely, and treats the other players as pawns in chess. The only problem is good luck getting players to listen and work together to that degree.
I'd argue Assassin counts as a core class as it is completely isolated from the main 3 and focuses on punishing those who are isolated ig. You can't reliably rely on support to heal, tanks for shields, or offense for cover fire it's just you and the back line. Reaper, Spiderman, and widowmaker come to mind.
The Strategist class. They see the map from above and issue orders for the team to follow like a strategy game. They can construct buildings like bunkers, gun emplacements and factories/airfields to make vehicles for the other players to use. Maybe they decide what classes other player spawn as?(Recruitment) They could also have some of the most powerful ultimates, like calling in an orbital bombardment, which is only unlocked after the ground units fulfill certain conditions. This probably wouldn't work for anything but an arma or planetside-esque game
33:00
If you like Gill this much then I wonder how you feel about Aki seeing as her poison mechanic works similarly to Gills fire and ice
Don’t forget reading/predicting, A couple of my friends are confused when I keep saying I read them…
Easy solution Support Sup Port Healing support
Feels intresting that you say engineers are under the tank catagory - with kits like turrets and deployables, I think more often they fall under support through utility rather than diverting attention
Dude, what is this Darkest Dungeon gameplay? Did you get it from 2014 early access? Bro, the game is almost 10 years old since full release and got 5 dlcs in total much before quarantine started. You could've show some more recent gameplay, not a prehistory.
I'd quite frankly say that recon abilities fall under support - instead of supporting the team with health or ammo or what have you, you're supporting the team with intel. it can certainly be a very specialized form of support, but it seems to me more like a very well-defined subclass than a fourth class.
others have already addressed this in the comments: the issue with a fourth class is that support is too broad. but is that really a bad thing?
I wonder if Bedman would've fared better if he had kept his Xrd moveset.
The vid's statements on Bed are now outdated tbf, it got huge buffs in the most recent patch
Brother, you can't beat the holy trinity
Its okay, he did not leak ky special move to run and grab
Elsword was good at this
Split the support role up, that's how you fix it
So imagine an fps with an rts aspect to it. (Like there's 3 heroes on the field, but the rts player is controlling the whole army), now you have 3 roles: offense, defense, support and strategist :D
The RTS just ends up functioning as a really powerful support.
>> offense >> FF14 >> warrior waaaaait a minute dude, we all know warrior is a heale--- *rescued to aoe
im thinking about making a game with 7 classes so this is a pretty good idea, i still need programmers cuz i suck at making other things than ideas and art so if anybody wanna help then go ahead and ask.
"Support" is way too vague. You could argue that a Tank is "Support". I think that we mislabel things. Healing really isnt the same as setting traps. You could also argue that providing info is STILL supporting your team. "Support" isnt a class, it's an "anything else" bucket
Idk I feel like its overcomplicated. You got Tank & Damage Dealer & Healer & Controller. Controller tends to get sprinkled into the other roles often but some games give chances to seperate it. Xcom 2 specialist can be trained as a healer OR as a hacking/anti-robot troop. Baldur's gate 3 & Divinity have controller classes that don't do much healing or dmg can focus on buffs/debuffs to combo with your team.
Back in the days, Control and Support were counted as their own thing, there was a 4rt class all along. In this video "control" is placed as a defense sub-class but a "support" character focusing on debuffs and terrain effects would also fall into control, since you're hindering the opponent while placing yourself in a better position. In exploration games a scout/thief who open paths other characters can't reach or disarm traps (or place some for the opponent to take another path) is also a form of terrain control. So while it would make sense to have it seen as a support sub-class nowdays, it's still its own thing.
Technical. Some dmg and support characters with more advanced kits that focus more on setting up environmental skills. Stuff like traps or barriers. Something like an engineer, a junkrat, symettra. Where their kits are focused on deployables rather than their own guns. They focus more on setting stuff up rather than doing direct damage. Kind of like a halfway between damage and support. With damage and support dealing with characters directly affecting others, A technical character would focus on using their brains and gear to change/affect their environment. It wouldn't work on all games but could be a gimmick role. They wouldn't be specifically a damage character or a healer, they set shit up on the battlefield to either distract their opponents or give their teammates the upper hand
Paladins had flank all to itself for a role
I think if there was a symbol for recon it would probably just be 👁️
No Happy Chaos changes this patch. They have finally taken their sights (no pun intended) off of my boy. I'm ready for them to give him some insane new move that breaks him again lmao